X features network transparency, which means an X program running on a computer somewhere on a network (such as the Internet) can display its user interface on an X server running on some other computer on the network. Unlike most earlier display protocols, X was specifically designed to be used over network connections rather than on an integral or attached display device. As such, the visual styling of X-based environments varies greatly different programs may present radically different interfaces. Programs may use X's graphical abilities with no user interface. X does not mandate the user interface individual client programs handle this.
X provides the basic framework, or primitives, for building such GUI environments: drawing and moving windows on the display and interacting with a mouse, keyboard or touchscreen. In its standard distribution it is a complete, albeit simple, display and interface solution which delivers a standard toolkit and protocol stack for building graphical user interfaces on most Unix-like operating systems and OpenVMS, and has been ported to many other contemporary general purpose operating systems. Each person using a networked terminal has the ability to interact with the display with any type of user input device. X is an architecture-independent system for remote graphical user interfaces and input device capabilities.
The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. The X protocol has been at version 11 (hence "X11") since September 1987. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. X does not mandate the user interface – this is handled by individual programs. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard.
Examples ionic cordova emulate android ionic cordova emulate android -buildConfig=build.json ionic cordova emulate android -prod -release -gradleArg=-PcdvBuildMultipleApks=true ionic cordova emulate android -prod -release -keystore=filename.keystore -alias=myalias ionic cordova emulate android -prod -release -minSdkVersion=21 ionic cordova emulate android -prod -release -versionCode=55 ionic cordova emulate android -prod -release -buildConfig=build.json ionic cordova emulate android -l ionic cordova emulate ios ionic cordova emulate ios -buildConfig=build.json ionic cordova emulate ios -livereload -external ionic cordova emulate ios -livereload-url= ionic cordova emulate ios -prod -release ionic cordova emulate ios -prod -release -developmentTeam="ABCD" -codeSignIdentity="iPhone Developer" -packageType="app-store" ionic cordova emulate ios -prod -release -buildConfig=build.The X Window System ( X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. To pass additional options to the dev server, consider using Just like with ionic cordova build, you can pass additional options to the Cordova CLI using the In some scenarios, you may need to host the dev server on an external address using the When using -livereload with hardware devices, remember that livereload needs an active connection between device and computer.
You can list targets withįor Android and iOS, you can setup Remote Debugging on your device with browser development tools using these If you have multiple devices and emulators, you can target a specific one with the To use Cordova for this process instead, use the Native-run utility is used to run your app on a device. This command will first use ionic build to build web assets (orĬordova build is used to compile and prepare your app. Ionic serve for livereload functionality. livereload option to use the dev server from Build your app and deploy it to devices and emulators using this command.